Hall of Prophecy

The Hall of Prophecy, also known as Arkanzancht by its creators, was the storehouse of many of the Church of Dreyard’s clearer visions. Many of the visions were stored in small glass spheres, a gift from a dwarven traveler that assisted the Dreyardian Church during its height.

The Hall of Prophecy was an artifact of an older time, the height of the Dreyardian Church during the rule of the Araun Empire. As the former Araun homelands fell to outsiders and opportunists, the Dreyardian Church realized that the only chance they had of surviving lay in scattering and laying low. The Hall of Prophecy was left behind, in old Araun territory.

Inside the Hall of Prophecy, servitors of dwarven make patrolled the halls and maintained the temple. At its heart, four weirds watched over the invisible heart of the Hall. Controlling everything but the heart and weirds was a dwarven Constructed Sentient Overmind System, one of only three found outside of dwarven lands.

Hall of Prophecy

For the Glory of the Empire! alltheraz